• lurklurk@lemmy.world
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    10 hours ago

    The only amazing thing about the metaverse was that some people believed the hype, and that people paid to promote it could do it with a straight face.

  • jj4211@lemmy.world
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    14 hours ago

    I have enjoyed VR, but the “metaverse” angle was something largely no one asked for.

    I’ll admit even at its best it is still niche, but I have enjoyed it, particularly for simulation genre.

    • Belgdore@lemm.ee
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      5 hours ago

      Yeah, VR is best as a solo experience. The metaverse idea comes from cyberpunk books and it is basically never presented as a good idea.

  • Pilferjinx@lemmy.world
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    11 hours ago

    A VR headset would be nice as a monitor replacement for your pc. Or maybe an AR for media while doing chores.

    • kromem@lemmy.world
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      20 hours ago

      Which is typical of tech that hasn’t yet hit the sweet spot for a tipping point.

      Look at how many palm pilots or handheld note taking mobile devices existed (and how many cycles) before the iPhone.

      • Jrockwar@feddit.uk
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        8 hours ago

        I think that’s exactly what’s needed, something that makes it mainstream without compromises. For example, if it came as standard with the PS6 and people could use it with all their games such as call of duty.

        I don’t see what could be the tipping point that makes this happen; Sony certainly isn’t going to bundle a headset with the PS6, although I wouldn’t be surprised if Nintendo eventually tried something like this. What I know is that a legless version of the Wii avatars or a $3000 headset that requires you to carry a battery in your pocket wired to your head ain’t it.

  • Blackmist@feddit.uk
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    1 day ago

    The only “metaverse” that gained any traction is VRChat and that’s mostly just a way for furries to show off their character designs.

    All the ones that started as a way to leech money from home working have gone nowhere.

    • Rikudou_Sage@lemmings.world
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      1 day ago

      To a surprise of no one. The headsets are fucking uncomfortable. Which doesn’t bother me when the goal is a gaming session because I gain something that I like (playing immersive games) to offset it. But to see some fucking avatars of people for a meeting that most likely could have been an email or two? No thanks.

      • Blackmist@feddit.uk
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        1 day ago

        Yeah, I can wear mine for an hour or so. Any more and I’ll be picking my glasses out of my face.

        I’m not sure who would want to wear it for 8 hours a day every day. It’s they think that people will embrace the corpo subservient life if only they can pretend they’re in Minority Report…

          • PraiseTheSoup@lemm.ee
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            20 hours ago

            I don’t wear glasses and I still find my quest 3s pretty uncomfortable. I can’t play for more than an hour at a time.

  • eronth@lemmy.world
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    2 days ago

    There was never non-manufactured hype for it. I saw people who were paid to be excited about it be excited about it, and literally nobody else cared. Nobody else even knew what the hype was event supposed to be for.

    • lurklurk@lemmy.world
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      10 hours ago

      I remember a bunch of people seeming sincere about it, and a lot of money was wasted on it, including from companies like apple.

      I never understood why. It was so obviously a doomed idea from day 1

  • FourPacketsOfPeanuts@lemmy.world
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    22 hours ago

    *IF* they had pulled it off well we wouldn’t all be here making fun of it. It would have been cool Well… by cool I mean let’s say for argumnets sake they absolutely nailed the virtual hangout, so you got something that felt holographic it was so real. It would be cool to hang out with your friends that way (if being together wasn’t an option) and it would be more bearable than zoom for a work meeting. At least it might have made non-verbal cues flow better and making virtual converstaion less of a ballache. If it had been flawless then it might have galvinised the movement to make working remotely the new default

    Unforunately they didn’t pull it off. But it was worth trying is all i’m saying…

    • Ragdoll X@lemmy.world
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      4 hours ago

      Cope. The idea always sucked and made no sense. (Also I just hate Zuck and hope he gets Luigi’d 🙏)

    • SlopppyEngineer@lemmy.world
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      2 days ago

      Within the billionaire bubble there was a lot of hype. Outside of that, not so much.

      A new platform to colonize, gathering info on what people were looking at in the virtual world and selling that to advertising made their wallets go very erect.

      • ComradeSharkfucker@lemmy.ml
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        2 days ago

        I think the biggest part was selling people fake clout for a nearly 100% profit margin. They were going to sell us virtual clothes and status in mass en masse for our very real money. Not that this doesn’t already happen in gaming but it would have been expanded greatly

  • Maxnmy's@lemmy.world
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    2 days ago

    I always thought this metaverse crap was just an obvious money-making scheme that preyed on isolated people during COVID-19. They only started developing their metaverse platforms during the pandemic. Of course they all failed to capitalize because the world largely returned to normal while they were still flaunting NFTs and unfinished metaverse platforms that still can’t do better than a private Minecraft SMP with your friends.

    • CmdrShepard42@lemm.ee
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      2 days ago

      I think that’s just a coincidence because it was also just after buying Oculus and developing the Quest 2 which sold like hotcakes. I think things fizzled out because everyone I know, myself included, got tired of VR after a couple weeks because the software just isn’t there and it can be quite isolating to use.

        • pycorax@lemmy.world
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          2 days ago

          Alyx has ruined almost every other VR game for me purely from how polished of an experience it is. Every other game that isn’t an arcade, driving/racing sim or a fitness game just feels clunky to me.

          • daddy32@lemmy.world
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            2 days ago

            Polished, right. Wouldn’t even run past the menu on my (overpowered) PC, as the only VR game out of those I’ve tried. Forums full of people with similar issues…

        • Tanoh@lemmy.world
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          2 days ago

          Yes, but it is also very different. I have a VR headset and use it every now and then. But compared to “normal” gaming it is quite different.

          When playing a non-VR game you can just minimize the game and check stuff between rounds/matches/when you pause/etc. With VR I feel like you have to be there all the time, and the headsets are still heavy so you can’t play as long. Not to mention you are usually standing.

          I like VR and think it will be good eventually, but it is not there yet. It is 100% playable as it is, but the overall tech is not quite there yet.

          • RaoulDook@lemmy.world
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            15 hours ago

            VR is totally “there” for those who want to use it, and it does take a little more effort than plopping into a chair and clicking a mouse. But that’s life - you get more out of things you put more effort into.

  • werefreeatlast@lemmy.world
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    1 day ago

    We already have wide screens. Just ask the users to place their hand dividing their face so that each eye sees an independent image. Then just play stereo images and watch the new eye disease craze grow!..“95% of Americans have one lazy eye or two!” “Scientists don’t known why, but you can fix it with this weird hydrogen peroxide hack!”