• Maxnmy's@lemmy.world
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    2 days ago

    I always thought this metaverse crap was just an obvious money-making scheme that preyed on isolated people during COVID-19. They only started developing their metaverse platforms during the pandemic. Of course they all failed to capitalize because the world largely returned to normal while they were still flaunting NFTs and unfinished metaverse platforms that still can’t do better than a private Minecraft SMP with your friends.

    • CmdrShepard42@lemm.ee
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      2 days ago

      I think that’s just a coincidence because it was also just after buying Oculus and developing the Quest 2 which sold like hotcakes. I think things fizzled out because everyone I know, myself included, got tired of VR after a couple weeks because the software just isn’t there and it can be quite isolating to use.

        • pycorax@lemmy.world
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          2 days ago

          Alyx has ruined almost every other VR game for me purely from how polished of an experience it is. Every other game that isn’t an arcade, driving/racing sim or a fitness game just feels clunky to me.

          • daddy32@lemmy.world
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            2 days ago

            Polished, right. Wouldn’t even run past the menu on my (overpowered) PC, as the only VR game out of those I’ve tried. Forums full of people with similar issues…

        • Tanoh@lemmy.world
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          2 days ago

          Yes, but it is also very different. I have a VR headset and use it every now and then. But compared to “normal” gaming it is quite different.

          When playing a non-VR game you can just minimize the game and check stuff between rounds/matches/when you pause/etc. With VR I feel like you have to be there all the time, and the headsets are still heavy so you can’t play as long. Not to mention you are usually standing.

          I like VR and think it will be good eventually, but it is not there yet. It is 100% playable as it is, but the overall tech is not quite there yet.

          • RaoulDook@lemmy.world
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            15 hours ago

            VR is totally “there” for those who want to use it, and it does take a little more effort than plopping into a chair and clicking a mouse. But that’s life - you get more out of things you put more effort into.