More than two years after Russia’s full-scale invasion delayed its release and upended its developers’ lives, Ukraine’s "S.T.A.L.K.E.R. 2" — one of the most anticipated video games of the year — was released on Nov. 20.
Employees of GSC Game World, the Ukrainian company
I’m about to okay for the first time. Compiling shaders zzz… Edit: it’s a lot of fun, good combination of environment, action and story (so far) I’m getting about 110 fps with a 3070ti on high settings at 1440p
3080, runs like shit tbh.
Just to add a little insight to this; compiling shaders on your own machine is an absolute win in bandwidth and storage space.
Isn’t the game some 150GiB?
Thats just UE5 being UE5.
Who on earth worries about bandwidth nowada… Oh, them. Lol 😂
Not everybody has the money for good internet…
That, and there are still many parts of the US that are underserved in internet access. I have a friend who lives ~15 minutes outside of a major city and, until recently, the whole family shared a flaky ~2Mbps connection. They begrudgingly adopted Starlink because that was the only decent option.
Fibre is only a few euros a mon… Oh wait, them again 😂
“them”?
Are you some sort of schizophrenic?
Hm. I got a 4070 super and getting 55-60. But I’m also running it straight out the box on Linux, so there will hopefully be a slew of performance gains to be had then. Glad it’s not the game itself running poorly! It does feel a bit more streamlined (kinda like the morrowind -> oblivion transition), but I’m still really enjoying the game so far 4 hours in.