Independent thinker valuing discussions grounded in reason, not emotions.

I say unpopular things but never something I know to be untrue. Always open to hear good-faith counter arguments. My goal is to engage in dialogue that seeks truth rather than scoring points.

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Joined 9 months ago
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Cake day: March 14th, 2024

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  • The only news site I follow is my country’s equivalent of the BBC, which leans left. Lemmy also skews heavily to the left, but the podcasts I listen to tend to be more centrist or center-right from my perspective - though some might argue that someone like Joe Rogan is far-right, which I disagree with.

    I don’t align myself with any particular side. I form my opinions on an issue-by-issue basis rather than adopting the beliefs of “my side” - whatever that may be - as a package deal. I’ve been on the right, and I’ve been on the left, but I’ve since settled somewhere in the middle. I feel like I have a fairly accurate understanding of both perspectives and can often argue for most hot topics from either side’s point of view.



  • In my case it’s definitely DayZ. It’s an open-world zombie-survival multiplayer game.

    I’m not a huge gamer myself but that one has always stood out to me above all the others. Once you’ve spent hours into a character you seriously don’t want to get killed. The map is massive and there’s only 60 other people at best so you often don’t even run into anyone - only hear the occasional gunshot in the distance. Wearing headphones lets you hear 360-degree sounds and the proximity voice chat I think is pretty cool feature too. It’s often jokingly called hiking simulator since you, for the most part, just run in a forests.

    It’s also the only game where I’ve genuinely felt bad about shooting another player. Self-defence is a different case but just cold blood murder only because I can has multiple times left me feeling kinda shitty, so nowdays I just try and talk to people and then usually I get shot instead. I’ve also often felt absolutely terrified, hiding in a corner of a room in a house hiding from another player who I’ve just realized is close to me. I haven’t felt anything like that with any other game and have felt that DayZ is quite unique in that sense.

    I must add, thought, that those flight simulator cockpits that people have built for themselves seem kind of intriguing too.

















  • One side has empathy. The other does not.

    You generalized as if everyone on the left has empathy and no one on the right does. That’s simply not true. Group differences like this are often larger within the group than between them. While it might be true that, on average, people on the right are less empathetic than those on the left, it’s neither fair nor accurate to imply that one side has empathy and the other doesn’t.