The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.
Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project’s profitability.
– TLDR by Microsoft copilot
While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.
I think it’s probably true though. I pitched my game to them and they graciously responded and said they are looking into publishing narrative driven games but rather mechanically complex games.
The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.
While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.
I think it’s probably true though. I pitched my game to them and they graciously responded and said they are looking into publishing narrative driven games but rather mechanically complex games.