I remembered the book!
A brief history of vice, how bad behavior built civilization
By Robert Evans, very good book I highly recommend.
I remembered the book!
A brief history of vice, how bad behavior built civilization
By Robert Evans, very good book I highly recommend.
There’s one article I found.
Originally read about it in a book that I don’t remember the title of.
Foot fetishes routinely come up more historically when there is a larger std concern.
People hear about diseased junk and become turned on about other things.
If you look through history, when there are large STD outbreaks afterwards foot fetish content rose.
Our brains are wired to be turned on by other things when the bits are diseased.
It isn’t a scam, just incredibly mismanaged. Chris Robert’s has a very hard time saying “this is good enough” and that makes the company bleed money as they repeatedly remake things. People then don’t tell Chris no. They weren’t making a good space Sim, they were making the best darn space Sim evah!
They’ve completely redone the flight model several times to various levels of success. Time frames get so damm long that they have to go back and remake huge chunks of the game in order to keep things up to snuff graphically.
I get the feeling that they never felt the need to stress out about timelines as the funding kept rolling in, in fact the funding accelerated over time! The game has 183 different ships all designed down to the tiniest detail in the game right now. That’s a fuck ton of work hours, but ship sales gets the funding rolling so they have to keep cranking out new ships.
I do really like playing the game, but it is really a shitshow for management. There was one point where they had to throw away a massive amount of work because one studio was making things that didn’t fit the metrics for scale and animation of the rest of the game.
Edit: and ships are a dumb thing to buy anyway! You can earn them in game anyway for really not all that much work. It’s the most cost inefficient grind skip I’ve ever seen in a game.
22 was MMO and shooters mostly, 23 was dominated by racing games. 24 was BG3 and Ultimate Admiral Dreadnoughts… mostly just UA.