Sorry in advance if this is the wrong place to ask.
Hello, everyone. I’ve recently gotten back into NixOS and immediately noticed that NVIDIA is buggy. (no surprise there) I’ve searched far and wide and it seems that no one else has these bugs? (I am most likely wrong though) I’ve gone mad trying to fix these two.
Here’s some extra info:
This is not distro exclusive, i’ve tried on fresh installs too.
I am using 565 with an RTX 3060 gpu.
I am on wayland/hyprland.
Curiously enough, this doesn’t happen on native games such as Metro 2033 or HOI4, only on proton.
apologies for the shitty gameplay and recording, and thanks.
I had that issue before the explicit sync was implemented in the nvidia driver for Wayland. It’s got to be related to that.
Out of order frameworks a is literally a frame syncronization error.
Weirdly enough I am on explicit sync. I tried on Plasma and this didn’t happen, still had its own problems. X11 was literally flawless though? Weird…
The way x11 handles frames makes this a Wayland exclusive issue sadly. I’m on plasma so that might be why my issues was fixed. Weird indeed. Good luck in any case, these kind of issues are annoying as hell.
Well, i’m fucked. I think i’m going to have to return to windows.
I’ve learned my lesson, NEVER buy nvidia.
thanks for all the help everyone, and happy holidays :)
Sorry for you troubles, but curious, what game is this? The map is obviously from GMod but nothing else looks like Gmod
Not a problem, it’s the sandbox map from Ultrakill.
Does hyprland support explicit sync at all? That sounds like the explicit sync issue that was fixed earlier this year.
Edit: Could run waycheck and see if linux-drm-syncobj-v1 (explict sync) is listed. I looked for NixOS and it “should” be supported, but best to double check.
Yup, explicit sync is implemented on Hyprland, i tried waycheck.
That’s some FOV
lmao yeah, you get used to it eventually. I can’t play on 90 FOV anymore, it seems small now 😅
I’ve got a 4070ti running most recent nvidia-open on arch and haven’t had that happen, but I don’t tend to run with vsync often.
What proton version are you running this on? Had some weird almost microstutters in cutscenes playing DA:Veilguard through moonlight on my steamdeck. Swapping to experimental resolved that, think it was one version of proton-ge that I had the issue with.
Do you have vrr enabled by any chance?
Are you running through gamescope? Have had grief with gamescope and nvidia, but that was mostly with hdr.
Many old games have vsync enabled by default :/ happens with all proton versions (I use ge), don’t use vrr or gamescope, but I’ll try on experimental again JIC if I was wrong (god I hope, lol) thanks for the tip.
edit: experimental didn’t work either :(
Try using X11 instead of Wayland. Seems like an XWayland or Wayland issue.
Well fuck me, X11 doesn’t have this issue at all. but i use wayland because X11 has its own set of bugs that causes me headaches. It’s a lose-lose for me.