Allow me to play on linux, and Il come back.
Absolutely. I have a gaming PC and steam deck. Any game that doesn’t allow me to use the hardware I paid for, doesn’t get played.
I’ll champion the death of any live service game, especially one that does it as egregiously bad as Destiny, but there are 20k concurrent players on Steam alone. If a fireteam is only 3 people, and you can’t fill it with that many people online, it’s just their matchmaking algorithm that needs to be adjusted.
In addition to other comments here, I also stopped playing because I moved to Linux and not gonna keep a windows partition alive just to play D2.
When The Dawning hit this year something in me just kind of rebelled, I was like “you know what, no, I’m not playing this 4x+ repeated event for mediocre rewards”
I loved D1 and D2, putting in literally THOUSANDS of hours, and dropped it like it was hot when they cut out 1/2 the content in the game. Restore the vaulted content and I’ll come back. Without that, it’s clear you don’t value the time and money I invested.
It’ll continue becoming worse too.
Most of the people I know are fed up with the issues. When frontiers comes around, I will not be buying it, at any price.
Bungie have shown that they are unable to improve things long-term. It’s always a bungie (sorry) cord jump, except with every bounce they sink deeper instead
Maybe they’re all deep diving in the newly extended iceberg that is Warframe lore
The story is done. Even when it wasn’t, the game felt like you were getting eight paragraphs of story per season spread over one paragraph per week.
I mostly pvp, the population is so bad that matchmaking has necessarily become terrible or there would be no matches. Every lobby has outliers on the high and low skill. The algorithm seems to put the six best players on the same team. I am either slaughtering the other team or getting slaughtered. A competitive match is a super rare occurrence. Anyway the lack of players makes the experience bad which is causing a death spiral. Anyone new is virtually guaranteed a bad experience, because most of the people left are the sweats.
I don’t know why I still play. Habit I guess. I have a huge backlog of games I ought to be playing instead. I game to relax and investing in the learning curve of a new game doesn’t feel very relaxing.
Out of the loop. Why is Destiny 2 sinking? Didn’t the game use to print money? Did the money not get reinvested back into the live service (like how FFXIV funds get vacuumed away to prop up the rest of Square Enix), or did Bungie make some bad artistic choices, or what?
There are several contributors here.
Halfway through the lifecycle of Destiny 2 so far, Bungie realized that they have an insane amount of technological debt, and started cutting content out of the game, because it was unsustainable otherwise. The original promise was to rotate the cut content back in, but it was essentially just a lie.
One other outstanding issue is how bland, underdeveloped, and uninspired things are. Every update is “two tokens, and a blue”. Every new event is either standing on a plate, or throwing a core. Core game systems don’t work. The entire new season is fundamentally broken, and took away thing people still liked, just to return a ton of things people despised.
There is a lot more to it, but the core of the issue can be narrowed down to the business leadership being completely out of touch with reality, and bleeding resources
Thanks. It would be really interesting to know what’s going on behind the scenes. My understanding is that once a live service game makes it to the big leagues, like D2, resources aren’t a problem if they get reinvested into development. For example, Genshin gets an annual budget of around $200m (basically one AAA a year), and pushes updates on a 6 week cycle. These big income earning projects all ought to be capable of doing crazy stuff that other studios can’t match.
What sometimes happens is that the company milks the game to fund other stuff, so not enough is reinvested (like FFXIV). But it’s so strange to see it happening to Bungie, because the whole point of the Sony acquisition was to have a healthy ongoing live service game.
Behind the scenes Bungie decided they didn’t want to be a single franchise studio and sunk all the money from Destiny 2 into a bunch of failed projects. Something like 8 new IPs they tried to get off the ground and none have seen the light of day. Marathon or whatever it might be called now might get a release, but no guarantees. Basically squandered all the money and good will for the Destiny franchise trying to become the next Activision or EA and committed corporate suicide.
Add the new massively expensive campuses while having a mostly remote workforce, and the CEO buying millions of dollars in classic cars to display, and you have this worst timeline we live in. Expect Sony to replace the board and completely take over the studio soon.
Game had its big final several years in the waiting boss show up and its storyline basically ended. Now it feels more like we’re doing post game sidequest stuff.
Also theres various reports of bungie firings and d2 being in maintenance mode while they try to push out a tarkov knockoff
Thanks. That sounds remarkably like the same slump FFXIV is currently in, actually. You’d think professional writers would be able to see this problem coming a long way away, and find a way to pivot smoothly to the next storyline. Especially with so much $$ at stake in a live service game.
Everything I’ve heard about marathon is that’s it’s becoming less and less like tarkov.
Maybe its changed up since I last read about it, but when I did it, iirc it was an extraction shooter, they brought a bunch of Tarkov guys out to try it, and asked them if they’d stream it if it was live, to which all of them gave a hard no. Maybe it hadn’t been cooked enough yet so it didn’t have a compelling vibe, or maybe Bungie decided to change shit up since then, couldn’t say. I’m not a extraction shooter fan in any case so the whole thing has no appeal to me.
After that they changed creative director, and since then it’s been becoming less extractiony and more hero shootery.
I don’t have high hopes for any game that goes through such a drastic change late in development.
They all went to Marvel Rivals
It’s like 7 years old now. Let it go Bungie, it’s time to move on.