• PunchingWood@lemmy.world
    link
    fedilink
    English
    arrow-up
    21
    ·
    23 hours ago

    That’s interesting and all, but I still don’t see a reason to upgrade my PS5 to a Pro, and frankly it wouldn’t even be that interesting for the price as a new player either.

    Are there like any games that will really make use of the new hardware? Other than perhaps upgraded framerates and better 4K support. The average console player probably isn’t going to care that much, not for the giant price increase over minimal gains.

    I feel like all games on this generation will still be limited to the base PS5 anyway, can’t imagine hardware matters much until the next generation consoles.

    • essteeyou@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      ·
      23 hours ago

      There will be even fewer games that require a Pro than there are games that require the PS5 in the first place.

      Potentially I’m just aging out of gaming a little bit, but I can’t name 10 exclusives for the PS5, and it’s been around for years.

      Spider-Man 2 was fun, but not like $700 of fun.

      • PunchingWood@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        22 hours ago

        People who don’t have a gaming PC but still want to game would be the next target audience in line, since they wouldn’t have another machine to play third-party games on anyway, so the exclusive would just be a bonus on top.

        But I don’t think they’re even interested in paying so much extra for features they don’t even care about. Perhaps a smooth high framerate in casual shooters would be something they’d care for, but that can easily be achieved on base PS5 with at least 60+ FPS. I don’t think they’re the ones that care about true 4K, 120Hz/FPS or slightly better textures.

        The only thing I can think of that people are hyped up for is GTA6. I fear that Rockstar might sell out to Sony and deliver a shitty 30FPS locked, low resolution and texture version of the game on older PS5 models on purpose, just to “push the hardware” of the newest model. But then again, they also couldn’t even be arsed to unlock framerate for RDR2 on PS5, not even after so many years.

        • Lost_My_Mind@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          19 hours ago

          I’m already decided. I’m not buying GTA 6. And GTA 6 was the whole reason I bought the PS5 to begin with.

          Over the past year I’ve seen how rockstar are making moves to make GTA 6 even more of a pay to win multiplayer experience, and less focused on the $60 single player experience. All of this at a $60 or more price point to start with I’m sure.

          If you want to be pay to win, you can’t also be AAA pricepoint to buy the game. I personally don’t play pay to win games, but when you charge for the base game it goes from being a sketchy game mechanic, to being an outright scam.

          You know what I’m playing right now on PS5? Transportation Fever 2. Fuck off Rockstar. You lost me as a lifelong customer since the first GTA on PS1.

          • PunchingWood@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            ·
            18 hours ago

            I haven’t read much into GTA 6 so far, only seen the trailer basically.

            I do hope the singleplayer will still be as good as previous games, although I definitely would expect them to try and cash in on online even more.

            T2 and Rockstar definitely fucked up with GTA 5 too. Originally there were supposed to be singleplayer expansions. Which they of course dropped in favor of how popular online got. And then they even proceeded to ban mods that took multiplayer-only cars to singleplayer, fucking disgusting move.

            I’ll wait and see how the singleplayer is. I never bought GTA5 for its multiplayer, it only got less appealing the more they added to it too. The only part that interested me much later on were the RP servers, it genuinely looked fun on some of the moderated ones, so maybe Rockstar will try to get into that, but if online is just a carbon copy of GTA5 I won’t even bother.

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        23 hours ago

        I’m not gonna lie, they almost had me looking for a used PS5 so I could play Spider-Man 2. Then I just watched a playthrough on YouTube.

        It’s hard to get good open world Spider-Man games for some reason, and these last few have really scratched that itch imo.

          • Zahille7@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            20 hours ago

            I know, but I was being impatient before. Ragnarok is already on PC and I kinda forgot about it. I’ll look into it once a sale hits, but even then it’ll be a debate with myself over the psn stuff.

            • TachyonTele@lemm.ee
              link
              fedilink
              English
              arrow-up
              1
              ·
              18 hours ago

              There are hundreds of games available that are just as fun. Don’t stress yourself over a AAA game.

    • .Donuts@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      23 hours ago

      I think you can expect about the same as with the PS4 Pro. Maybe finally this time it will be a smooth actual 4k (ok actually, UHD) gaming experience. But that’s kinda what we said last time too, so I don’t know.

      Developers would still have to optimize their games to get the most out of the hardware, unless we’re talking about a game that was already performing suboptimal and throwing raw power at it will hide the surface level problems so it looks smoother.

      I would love to see all this horsepower being used to actually make the games better by design, like pathfinding and NPC behaviour. The last big breakthrough we had was raytracing, which proved that it wasn’t photorealism that makes it look better, but accurate lighting and shadows. For the consoles it was using an SSD for almost instant loading times.

      But I digress. I’m not upgrading my PS5 either, but I can see the value for power users that play competitively or something.

  • Shadywack@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    21 hours ago

    Interesting in their choice of TFLOPS announcement. They could’ve simply claimed 33 and put an asterisk for FP16 performance on the precision and called it a day. They’re listing AMD’s FP32 spec, which is divergent from Ampere/Ada which has the same output regardless of precision.