inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 25 days agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square0fedilinkarrow-up112arrow-down11cross-posted to: games@lemmy.world
arrow-up111arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 25 days agomessage-square0fedilinkcross-posted to: games@lemmy.world