It seems like the AAA publishers don’t know what to do with that type of mid-budget game that was the staple of the 2000s generation.
Spend a bit of money (not crazy much), make something fun with a bit of originality, and just put it out for sale. No complex monetisation strategy or pipeline to funnel people to subscriptions. We give you money, you give us game.
It seems like the AAA publishers don’t know what to do with that type of mid-budget game that was the staple of the 2000s generation.
Spend a bit of money (not crazy much), make something fun with a bit of originality, and just put it out for sale. No complex monetisation strategy or pipeline to funnel people to subscriptions. We give you money, you give us game.