• Agent Karyo@lemmy.worldOP
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    2 days ago

    This is a great game. They’ve managed to pull off a roguelike citybuilder; a genre combination that one would think would not work. Great visuals and atmosphere too.

    • Starayo@lemm.ee
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      2 days ago

      I didn’t think I would like it because I like colony sims and city builders where I’m just playing the same map for extended periods, but I gave it a try on game pass and ended up playing hundreds of hours. It’s something special.

      • Agent Karyo@lemmy.worldOP
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        2 days ago

        It really is special. I initially tried it out because I liked the aesthetic and the map setup/setting; small fantasy colony surrounded by impenetrable forest in a post-apocalyptic world. I was really skeptical about the roguelike x citybuilder hybrid as I like long city-builder sessions with huge maps and elaborate city designs, but they pulled it off perfectly.

        I have 100+ hours. I did stop playing after the one of the early access builds made some changes that undermined by core strategy, but that’s a personal thing. Really need to try out the DLC and start from scratch.

    • Jaderick@lemmy.world
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      2 days ago

      I played it when it came out and it was great. I loved the campaign setup. I need to get back into it with that new DLC

  • Ashtear@lemm.ee
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    2 days ago

    I had an intense love affair with this one earlier in the year that fizzled out quickly once the credits rolled. Solid game, but the only thing that keeps it from being in my collection of 1000-hour games is that it’s a little too dense for my taste. Keeping track of what builds what (and which build I had currently unlocked) was taking up a smidge more brain power than I’d like once the difficulty started demanding it. By the end I’d started layering in how to evaluate cornerstones, the best way to do trade, map modifiers, and it became too much. Ironically, I’d probably get to a level of comfort just by putting more time into the game but it’ll just feel like work.

    One of those “almost there” games for me.

      • Ashtear@lemm.ee
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        1 day ago

        They showed up

        minor spoiler maybe?

        after the fourth seal. From what I gather, yeah, there’s no ending/story mode or anything.


        After the credit roll I took it as a sign I wasn’t getting much more lore or more Aunt Lori. I’d buy a DLC just for more Aunt Lori.

      • Ashtear@lemm.ee
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        2 days ago

        Looks like it was October, so I’m guessing after? The production controls did help once I figured them out but I realized once I was digging through the UI every time I was making a building or cornerstone decision I wasn’t getting into the flow state I wanted.

  • Carighan Maconar@lemmy.world
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    2 days ago

    I agree, easily the city builder I sunk the most hours into in the last 10+ years compared to all other ones combined.

    They also keep adding to it with more world events, a new resource (salt), new biomes, and with the expansion a whole new race.

  • GriffinClaw@lemm.ee
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    2 days ago

    Is there a way to play without having to give wine/beer to your colonists?

    I bought this game day 1 cause I LOVE the concept, but as a personal rule I stay away from all things alcohol. Even the virtual concept of handing out beer felt awful. Had to drop the game eventually.

    If anyone knows wether its possible to win a round without touching the virtual drink, please let me know. Good town building games are so damn rare :(

    • False@lemmy.world
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      2 days ago

      It’s possible (and common) to win without alcohol, but in some cases you’d be handicapping yourself.

      Guess you couldn’t get into Frostpunk either if doing objectionable things in a game is a showstopper for you.

      • GriffinClaw@lemm.ee
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        1 day ago

        Nah, I actually did manage to win that one. No taverns :)

        Still, thanks for letting me know that its doable. Off to buy the expansions!

        • False@lemmy.world
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          1 day ago

          You were okay with the child labor, forced 24 hour shifts, brothels, etc but draw the line at the tavern?